Infrastructure
Utility libraries that power the core and ecosystem collection.
Use
The infrastructure collection of libraries are lower-level utility libraries that are used by the Core and Ecosystem collections. They can also be used by applications directly.
Let’s explore what’s available.
can-event
can-event is a mixin that adds event dispatching and listening functionality
on your objects. The following shows creating a Person
constructor function
whose instances can produce events that can be listened to.
var canEvent = require("can-event");
var assign = require("can-util/js/assign/assign");
// Create the Person type
function Person(){ ... };
Person.prototype.method = function(){ ... };
// Add event mixin:
assign(Person.prototype, canEvent);
// Create an instance
var me = new Person();
// Now listen and dispatch events!
me.addEventListener("name", function(){ ... });
me.dispatch("name");
can-event/batch/batch adds event batching abilities to the can-event event system. can-event/async/async adds asynchronous batched event dispatching to the can-event event system.
can-observation
can-observation provides a mechanism to notify when an observable has been read and a way to observe those reads called within a given function. can-observation provides the foundation for can-compute’s abilities.
Use Observation.add to signal when an an observable value has been read.
The following makes the Person
type’s getName()
observable:
var Observation = require("can-observation");
var canEvent = require("can-event");
var assign = require("can-util/js/assign/assign");
// Create the Person type
function Person(){};
Person.prototype.setName = function(newName){
var oldName = this.name;
this.name = newName;
this.dispatch("name", [newName, oldName]);
};
Person.prototype.getName = function(){
Observation.add(this, "name");
return this.name;
};
The Observation
constructor can be used, similar to a can-compute to observe
a function’s return value by tracking calls to Observation.add
var person = new Person();
person.setName("Justin");
var greetingObservation = new Observation(function(){
return person.getName() + " says hi!";
}, null, function(newValue){
console.log(newValue);
});
greetingObservation.start();
greetingObservation.value //-> "Justin says hi!"
person.setName("Matt") //-> console.logs "Matt says hi!";
can-util
can-util is a collection of many different modules that provide various JavaScript and DOM related utilities.
DOM Utilities
The DOM utilities consist of:
- Node and Element helpers: child-nodes, class-name, data, frag.
- Event helpers: dispatch, delegateEvents, attributes, inserted, removed.
- Ajax helpers: [can-util/dom/ajax/ajax].
- Environment identification helpers: [can-util/dom/document/document].
And the mutate helper which should be used to manipulate DOM nodes in elements that do not support MutationObservers.
JS Utilities
The JS utilities consist of:
- Functional helpers: each, assign, deep-assign, make-array.
- Type detection helpers: is-array-like, is-empty-object, /is-function is-function, is-plain-object, is-promise, is-string, types.
- Environment detection helpers: is-browser-window, is-node, is-web-worker.
- Environment identification helpers: global, import, base-url.
- Polyfills - set-immediate.
- URL helpers: can-param, can-deparam, join-uris.
- Diffing helpers: diff, diff-object.
- String helpers: string, string-to-any.
- Object identification helpers: cid.
can-view-callbacks
can-view-callbacks lets you register callbacks for specific elements or attributes found in templates.
var callbacks = require("can-view-callbacks");
callbacks.tag("blue-el", function(el){
el.style.background = "blue";
});
can-view-live
Sets up a live-binding between the DOM and a compute.
var live = require("can-view-live");
var compute = require("can-compute");
var frag = require("can-util/dom/frag/frag");
var message = compute("World");
var content = frag("Hello","","!");
live.text(content.childNodes[1], message);
document.body.appendChild(content);
message("Earth");
document.body.innerHTML //-> Hello Earth!
can-view-nodelist
can-view-nodelist is used to maintain the structure of HTML nodes produced by a template. For example, a can-stache template like:
{{#if over21}}name:{{{highlight name}}}.{{/if}}
Might result in a nodeList structure that looks like:
if[
TextNode("name:"),
highlight[<b>Justin</b>]
]
This is to say that the #if over21
nodeList will contain a text node for "name:"
and the highlight name
nodeList. The highlight name
nodeList will contain the
html content resulting from that helper (<b>Justin</b>
).
can-view-parser
can-view-parser parses HTML and handlebars/mustache tokens.
var parser = require("can-view-parser");
var html = '<h1><span first="foo"></span><span second="bar"></span></h1>';
var attrs = [];
parser(html, {
attrStart: function(attrName){
attrs.push(attrName)
}
});
attrs //-> ["first", "second"]
can-view-scope
can-view-scope provides a lookup node within a contextual lookup. This is similar
to a call object in closure in JavaScript. Consider how message
, first
, and last
are looked up in the following JavaScript:
var message = "Hello"
function outer(){
var last = "Abril";
function inner(){
var first = "Alexis";
console.log(message + " "+ first + " " + last);
}
inner();
}
outer();
can-view-scope can be used to create a similar lookup path:
var globalScope = new Scope({message: "Hello"});
var outerScope = globalScope.add({last: "Abril"});
var innerScope = outerScope.add({first: "Alexis"});
innerScope.get("message") //-> Hello
innerScope.get("first") //-> Alexis
innerScope.get("last") //-> Abril
can-view-target
can-view-target is used to create a document fragment that can be quickly cloned but have callbacks called quickly on specific elements within the cloned fragment.
var viewTarget = require("can-view-target");
var target = viewTarget([
{
tag: "h1",
callbacks: [function(data){
this.className = data.className
}],
children: [
"Hello ",
function(){
this.nodeValue = data.message
}
]
},
]);
// target.clone -> <h1>|Hello||</h1>
// target.paths -> path: [0], callbacks: [], children: {paths: [1], callbacks:[function(){}]}
var frag = target.hydrate({className: "title", message: "World"});
frag //-> <h1 class='title'>Hello World</h1>
can-cid
can-cid is used to get a unique identifier for an object, optionally prefixed by a type name. Once set, the unique identifier does not change, even if the type name changes on subsequent calls.
var cid = require("can-cid");
var x = {};
var y = {};
console.log(cid(x, "demo")); // -> "demo1"
console.log(cid(x, "prod")); // -> "demo1"
console.log(cid(y)); // -> "2"
can-types
can-types is used to provide default types or test if something is of a certain type.
var types = require("can-types");
var oldIsMapLike = types.isMapLike;
types.isMapLike = function(obj){
return obj instanceof DefineMap || oldIsMapLike.apply(this, arguments);
};
types.DefaultMap = DefineMap;
can-namespace
can-namespace is a namespace where can-* packages can be registered.
var namespace = require('can-namespace');
var unicorn = {
// ...
};
if (namespace.unicorn) {
throw new Error("You can't have two versions of can-unicorn, check your dependencies");
} else {
module.exports = namespace.unicorn = unicorn;
}
can-symbol
can-symbol contains Symbols used to detail how CanJS may operate on different objects.
var MyIDSymbol = CanSymbol("my_ID");
var obj = {};
obj[MyIDSymbol] = 1;
can-reflect
can-reflect allows reflection on unknown data types.
var foo = new DefineMap({ bar: "baz" });
canReflect.getKeyValue(foo, "bar"); // -> "baz"